#ifndef PARTICLE_H
#define PARTICLE_H
#include "misc.h"
#include "particlevector.h"
#include <QPoint>
class Particle
{
private:

QVector3D *pos;
QVector3D *dir;

double speed;
double mass;

public:
    Particle();
    Particle(QVector3D *pos, QVector3D *dir);
    Particle(QVector3D pos, QVector3D dir);

    ~Particle();
    double getSpeed();
    void moveInTime(qreal t);
    QVector3D getPos(){return *pos;};
};

#endif // PARTICLE_H
